Weeknight Seeding Day Information

Club Weeknight Seeding Day Rules
Coach Cards:
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Physical Coach Cards are required for all games
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Each individual on the bench must place their physical card on the score table for the duration of the game
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Without a Coach Card, you are not permitted to be on the bench at any point during the game
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Failure to provide at least 1 coach with a Coach Card, will result in a forfeit
Game Formats:
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Two 22-minute runtime halves
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Clock stoppages are for timeouts only
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One 1-minute timeout per team in the first half.
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Two 1-minute timeouts per team in the second half.
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Three-minute halftime break
Game Rules:
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A full-court press is allowed for all age groups
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No press allowed after a 20 point lead
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Zone defence is allowed in U15 and higher
Foul Rules:
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10 Team Fouls per half
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Every bonus foul results in 2 free throws, each worth 1 point.
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5 Personal Fouls per game
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Shooting fouls result in 2 or 3 free throws (inside or outside the three-point line)
Overtime Rules:
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Overtime will start right away with a jump ball
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The first team to score a point (foul shot, field goal, or 3-point shot) will win.
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No timeouts are allowed in overtime (OT).
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Team and personal fouls carry over into overtime from the second half.
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The limit for team fouls in overtime is 10 (the same as in the 2nd half)