22 Minute Seeding Game Modifications (Last Updated March 14, 2018)
Each team could play a maximum of three (3) games or a minimum of (2) games each weekend, teams could play three games in a (3) hour time frame at the same location. Some facilities may have more than one gym which would result in games being played back to back and switching from one court to another court quickly. Please check your schedule carefully to know what time and where you are playing multiple games through out the day.
Games will consist of one twenty two (22) minute period.
All rules found in section 7 of the CMBA rules and regulations for each age group will apply with the following exceptions listed below:
Time Outs: Each team will be given one 30 sec time out per game. Players must stand & stay on the court by their team bench area for a quick debrief with their coach(es). Play will and needs to resume quickly at the end of the time out.
Fouls: Should a player be fouled in the act of shooting; There will be no foul shots awarded; listed below is the point scoring system and ball possession rules.
- On a missed shot, the shooting players team will be awarded the following points: 1 pt for attempted shot inside the 3 pt arc; 2 pts for shot attempted outside the 3 pt
- The offending team (who committed the foul) will be given the ball on the baseline as if a basket was scored after the foul and points are reported to the score-table.
- On a made shot, the shooting players team will be awarded the following points:
- 3 pts for a made basket inside the 3 pt arc
- 4 pts for a made basket outside the 3 pt arc
- The offending team (who committed the foul) will be given the ball on the baseline as if a basket was scored after the foul and points are reported to the score-table
Bonus: Will occur on the 7th team foul.
1A: Fouls in the act of shooting if the basket is made will be awarded 3 points inside the 3pt arc or 4 points outside the 3pt arc. The offending team (who committed the foul) will be given the ball on the baseline due to the full amount of points being awarded and the foul being accessed to the offending team.
1B: Fouls in the act of shooting if the basket is not made will be awarded points as above (missed attempt 1pt inside the 3pt arc, 2pts outside the 3pt arc) and the team that was fouled will maintain possession of the ball, the ball will be in-bounded from the top of the 3pt line extended out of bounds in the front court only. The ball will be in-bounded on which ever sideline that the foul occurred closer too.
2A: Non-shooting fouls, the team fouled shall be awarded one (1) pt and will maintain possession of the ball, the ball will be in-bounded from the top of the 3pt line extended out of bounds in the front court only. The ball will be in-bounded on whichever sideline that the foul occurred closer
Pressing: For teams in age groups and divisions allowed to press; please check Rule Modifications Section 7: Rules of Play.
Teams that are allowed to press may do so up to a 20pt lead. At that time they must fall back to half. Prior to the start of the game both coaches must inform the ref of the division they are playing in to determine weather they are able to press or not.
Overtime: There will be no overtime. Ties will stand. In the case of a tie the home team shall enter the score.
The winning team will enter the results of the game on the CMBA website, immediately upon conclusion of that teams games for the day. In the case of a tie the home team shall enter the score.
Games times will have tight scheduling turn around between games. Everyone needs to cooperate to ensure we keep things running on time. Things you can do to help:
Home team have score sheets filled out ahead of time. If pressed be sure to get all player numbers listed, and have a printed roster with numbers so scorekeeper may finish filling it in.
Have teams store bags etc. somewhere other than behind the bench (with a parent/parents) this will allow teams to clear the benches faster.
If in a facility with more than one gym, move quickly to the next court/gym for your next game. Have team dressed and ready to go. Warm ups (if any) will be quick. Be organized.